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Author Topic: SMOD Redux Gordon Freeman (UPDATED 1/30/11)  (Read 5021 times)

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Offline Onemanshow

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SMOD Redux Gordon Freeman (UPDATED 1/30/11)
« on: October 12, 2009, 08:26:46 PM »
*sigh* So much for putting "FINAL" on this thing. Did a big update on this. Now he has face posing (before i had to disable it due to engine bugs), phong shading, improved face texture, and fixed most if not all of the bone merge warnings.




THIS IS INTENDED TO ONLY BE USED FOR:
-SMOD 40a
IT IS NOT RECOMMENDED TO USE THIS MODEL FOR ANYTHING OTHER THEN THE INTENDED MOD(S).

Features:
-High Detail Mesh and Texture.
-Heavily Edited Hair Mesh and Face Texture of Romka's Gordon to provide a closer likeness of Gordon Freeman.
-Supports Driving Animation.
-Normal Maps.
-Phong Shading.

Model Path: "models/player/Gordon.mdl" (Use with "cl_playermodel" command)

Credits:
Base Model\Skin: Valve
Base Face Texture: FakeFactory
Remodel/Retexture/Compile: Romka
Reskin/Model Edits and SMOD Compile: Onemanshow

INSTALL INSTRUCTIONS

DOWNLOAD HERE
« Last Edit: January 30, 2011, 11:01:26 PM by Onemanshow »

 

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